See this previous post for some background. Funny how things come back around isn’t it? I had been looking at a Julia CFD implementation called Waterlily.jl, which made me recall reading about Fast Fluid dynamics. FFD was invented by Jos Stam in his paper Real-Time Fluid Dynamics for Games – pdf at the end of this post.
In that paper, Stam refers to An Album of Fluid Motion, a 177-page photo album of monotone fluid flow streams (it’s a ~44MB file – patience).
I was flicking through the album and landed on page 73. Looks familiar.
What of it?
Still just a placeholder for someday concluding my 18-year-old self’s A-level physics paper.